Category: AURA Inc

  • A Digital Beginning: The First AURA Inc Playtests

    A Digital Beginning: The First AURA Inc Playtests

    Note: The initial playtests described below were done between August 12, 2023 and August 17, 2023. The playtesting phase of a game is all about experimentation, feedback, and refinement. For AURA Inc., my starting point was simple and practical: I used a tablet and computer to test initial mechanics without diving deep into physical components.…

  • Analog vs. App-Driven Board Games: A Modern Crossroads of Game Design

    Analog vs. App-Driven Board Games: A Modern Crossroads of Game Design

    I’m currently in the throes of developing my first game, AURA Inc., a cooperative ghost-hunting adventure. The journey has presented numerous design challenges, and the debate between analog and app-driven mechanisms sits prominently among them. As I navigate this design quagmire, I’d like to share insights that could assist others faced with a similar dilemma.…

  • Peering Through the Veil: The Concept Behind AURA Inc.

    Peering Through the Veil: The Concept Behind AURA Inc.

    AURA Inc. has been a concept brewing in my mind for several months now. It’s a reflection of my love for investigation and my love for cooperative board games. The core of AURA Inc., or the Astral Understanding & Research Agency, Incorporated for the long-winded, isn’t about the Hollywood-esque bravado of storming into haunted mansions,…

  • Diving into Game Design: AURA Inc. – My First Major Game Project!

    Diving into Game Design: AURA Inc. – My First Major Game Project!

    Co-operative board games have always held a special place in my heart. From the strategic crisis management of Pandemic, to the zombie-fighting escapades of Zombicide, and the tense survival atmosphere of Dead of Winter – I’ve always been captivated by the shared experience they offer. It’s not just pure co-ops though; semi-cooperative games like Betrayal…